![]() Quite how you approach the mission is up to you, as Metal Gear Solid V welcomes the series into a new open world setting, whilst firmly retaining its roots. METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE SERIES The prison camp has many points of entry guards can be bypassed, knocked unconscious or killed sub-missions can be tackled in any order you like – it's typical Metal Gear stealth taken off the rails, allowing the player more freedom in their approach. While the full open world experience isn't explored to a massive extent in Ground Zeroes, there is still a huge sense of freedom as to how this one mission is tackled, and serves as a delicious taster as to what The Phantom Pain has to offer. METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE FULL Ground Zeroes takes place at night during heavy rain, allowing Snake to stick to shadows and avoid spotlights, but The Phantom Pain promises the advent of quasi-real time temporal effects, meaning you have control over what time of day your missions are undertaken. Ground Zeroes is also very much a purposeful training exercise for the player, too. While the controls remain familiar Metal Gear fare, there are a few subtle differences, and getting used to these sets you up for The Phantom Pain's frankly daunting open world. Firstly, aside from the standard pause menu, Snake makes use of his iDroid device in real time only, so setting waypoints, planning infiltrations and calling for a chopper all have to be actioned whilst the game world ticks on regardless.Ī brilliant touch is the very next-gen use of smart devices to assist you throughout Ground Zeroes (and of course later on in The Phantom Pain). The aforementioned, cheekily named iDroid, which houses your objectives, maps, mission info, etc, can be downloaded onto your – you guessed it – iOS and Android devices, and even onto the PS Vita for the PlayStation 4 players. METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE ANDROID METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE PSP.METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE SERIES.METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE ANDROID.METAL GEAR SOLID GROUND ZEROES CLASSIC SNAKE FULL.I don't want the requisite reply's explaining how to go to system preferences and move my dock to a different monitor, as I know how to do that. Thanks, hopefully, I explained the feature correctly. So my question, Was this feature removed from the OS? I know there has been at least one OS update in the last month or so to my machine. Ironically, I no longer find information on the 'mysteriously disappeared feature' ![]() Googling only results in people asking how to move the dock from one display to the other. Now I can only permanently move the dock to one display or the other via system preferences. Since you can't get the dock to show on both monitors at one time, the feature is (was?) if the dock is on display 1, move the mouse to the bottom of display 2 (where the dock is not shown), and 'Poof' like magic, the dock appears on display 2 (and subsequently, disappears from display 1)Īt some point, in the last month or so ?, I noticed that this feature no longer worked. Did apple remove the feature to move dock to another display by moving mouse to bottom of screen? Did apple remove the feature to move dock to another display by moving mouse to bottom of screen?Ī few months ago, I was flummoxed by my dock mysteriously moving from my macpro (M1) display to the connected external monitor (unimpressive brand) and then back to macpro display unbeknown to me.Īfter googling I found that this was indeed a MAC OS feature.
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